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Curriculum at Bethel

                                                      Curriculum Bethel God's House (2018) Scouting Finding youth that meet the criteria of what the program is looking for. Criteria Youth must have a C or below average in language Arts, English Literature, Writing, or Math. Requirements Student must submit parental consent form that will agree to the terms of tutoring Terms of Tutoring Students must be able to attend a minimum of 2 hours of tutoring a week and 1 and 1/2 hours of career training Tutoring Tutoring consist of a mix, group training and one-on-on sessions in the subject or subjects Career training Career training is in a group setting and held by the Group leaders at Bethel Gods House whereas lead teens that have met criteria for success can serve as group leaders. Criteria for success Criteria for success 3.0 average in High School or College and volunteer at least 2 hours a week Pledge of Mentorship Students with disciplinary history are
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Ways to spot a Leader

Leaders have been said to be born as oppose to being taught to lead. Historical storyteller researchers have looked over the lives of figures such as Napoleon, Mandela, Caesar, and even Christ to determine the forming of their leadership. Some describe the leaders role as a calling specific to the person leading. With all this said one thing that is constant in the emergence of leaders is groups where there is a clear uncertainty and need for direction. So, we can induct reasoning of leaders emergence being of necessity for a direction pertaining to a problem or cause.

5 ways youth have transformed the culture

Each generation the youth play a significant role in the transformation of the population. This generation of youth are no different than the ones of previous eras. Here are five ways the youth transformed the world's culture. 1. Updating the coding of text for computer application. Some argue the interchanging databases have allowed communication across various devices seamless. Thanks to the updated coding the average 12 year old can do anything from building a website to producing a new albums in the matter of minutes. 2. Fearlessly producing videos and generating discussions of ethics, morality, and fairness through Youtube, Facebook, and Twitter; just to name a few of the social media sites. The youth have build a policing for society, to confront disturbing issues of bullying, brutality, and civil unrest. 3. Dance has always been an outward expression of the human experience, but today's youth have accelerated the event by creating a new form of communication through

5 ways we use robots

Robots are among us! Not to sound like the beginning to a new Sci-Fi conspiracy movie but the opening is just stating the obvious. When we say robots some think of the movie I- robot starring Will Smith or the terminator starring Arnold Schwarzenegger for some of us older folks. But here is five ways robots are alive and well in our everyday lives. Home automation Perhaps the most riveting and featured environment setting for new century robotics is the home. The wireless capabilities of home automation control every aspect of the homes utility from lights, plumbing, door entry, home entertainment, security, communication, and heating & cooling. Car customization Vehicles robotic features allows seats, steering wheels, and mirrors to contour to its drivers preferred postures and body parameter. The car is robotic as a mobile extension of the human being plus its ability to react and interact with ongoing traffic automatically gives it modern capabilities of pulse, an

5 things happy people do

I have been asked a time or two in my life how can I be happy in times when others are angry, or mean. My answer is simple but rather complicated in a silly kind of way. So there are five common things that the happy people that I know do to make their lives complete with joy. I am not saying that people who are not happy can not have complete lives I am just suggesting that happiness is one of life's treasures that adds fulfillment and purpose. So here are the five things happy people do: 1. Pray 2. Laugh 3. Love 4. Treat others with respect 5. Honor elders

Decision Making Model

Decisions are rarely spontaneous as each new moment arrival. Argument suggest that human behavior is set as default and majority if not all decisions are made within four classes. The four classes are social, environmental, self, and situation.   Behavior describes one ’ s decision making ability observed in a series of actions. L1: Social Cognitive behavior defines decisions based on the individual perception of class, sediment, and privileged approval rating in specific cultures. Cognitive behavior role play is based on perception of surrounded group or culture. Subject without parent esteem becomes stagnant or non-evasive, predictive. Median volatile behavior explains individual motives and majority of behavioral decisions. An idea of excelling inside of the social structure or below grade performance is based on the viewed sediment.   The sediment is simply defined as the over achiever and the low performer as well. L2: Environmental cognitive behavior defines decision v

Model Role Out Alpha 0001 (Decision Making)

T eenage D ay C amp TDC Let it be born in the mind of educators, explorers of indifferences the conditions of learning takes place in any atmosphere. Progress halts when others achievements become pillows- C. Butler (2012).                                                Cognitive Behavior Study Program     The model name Alpha0001 begins introduction to subject youth boy or girl identifying name, age, parents, guardians, social economics, religion, life goal, and fear, and love, interest, hobby, health both emotionally, and physical. Risk inserted noted: monitored behavior and study can raise moral integrity queries and demand professionalism of specialist in medicine fields. Resolve entered: evaluations will be under 24 hour surveillance and practitioners licensed agents according to the Medical Board of Ohio. Classification: After evaluation process Alpha0001 will determine classification of boy or girl base of cognitive decision behavior. Error of classifi